Hey readers! Thanks for your reddit feedback on yesterday’s NA Infographic. I’ve done a few changes for the EU version, a simpler background image, some cleaner choices in color and arrangement, but kept the overall look and feel the same. I’ve had some requests for data like KDA and some other statstics here and there, I’m looking at the right way to implement that information for our next LCS infographic. Let us know what you think!
Salutations, Summoners! Are you a little confused about the format of the LCS in the upcoming weeks? I was, so I learned about it and put together a fairly comprehensive graphic which should quickly explain in detail what you should expect to see from the LCS Spring Playoffs, Relegation Tournament and upcoming LCS Summer Season. It’s a BIG IMAGE, so click it to see its full size. You won’t be able to read the text in the thumbnail preview below. If you have any questions, please leave a comment or ask me on Twitter: @ill_monstro_g
Wednesday’s week 10 matchups included two key games involving 8th place Team CompLexity. coL, who saw a small boost in their performance after picking up star-mid laner Pr0lly began the week in a situation where they would have to win all of their week 10 matchups and get some help from losses on other bottom 4 teams in order to make the Spring playoffs. With their backs against the wall, coL played like a team with something to prove; in the first game of week 10, coL faced the then-second-place Team Dignitas (VOD here) and dominated Scarra and co. Pr0lly played out of his mind, posting up a 3/0/6 line and averaging around that golden 10 cs/min standard by crushing whole waves with the impressive AOE damage of Gragas. Not to be outdone, Pr0lly’s teammates all brought their A-game with coL support M eye A coming out as the game’s MVP. M eye A’s play on Thresh was so on point that he seemed to create plays out of thin air; for example it was not one but two consecutive hooks from M eye A that grabbed First Blood and a double kill bottom lane to begin the game. A few amazing things made the doublekill on Patoy and Iamaqtpie possible: first, perfect support positioning and a timely flash from Brunch U grabbed the kill on Patoy, but the second kill comes almost entirely from M eye A who begins the animation on Death Setnence, flashes over the minion between he and Qtpie and flies in managing to secure the kill for his ADC all while giving up a kill to the turret and not to Qtpie.
coL seemed to have a plan going into their Dig match, exploiting displacement and high mobility to create otherwise impossible plays. Besides Lautemortis and Brunch U playing the J4/Miss Fortune ult combo to perfection, Pr0lly continually used his ult to control the pathing of the enemy team while Nickwu used Jayce’s interrupts to prevent Dig from abusing Shen’s ultimate. coL knew they had to come out aggressively against Dig to win, so they ran 4 Fortitude Potions and made gutsy plays early to gain an advantage that they never really gave up for the remainder of the game.
Their rousing success against Dig was repeated against GGU (VOD here) as coL ran a slightly similar team composition (including a repeat performance on Gragas from Pr0lly, much to the chagrin of the casters who wanted to see him continue to try new champions) and again picked up 4 Fortitude potions to begin the game… including one on M eye A’s Sona. This time around coL again got excellent performances out of all 5 players with Nickwu’s Kha’Zix play clearly standing out as top-notch against GGU. Grabbing first blood in a straight up brawl and continuing on to eventually post an awe-inspiring 6/1/5 line, Nickwu controlled GGU backed up by excellent supportive plays from Pr0lly, M eye A, Lautemortis and another crazy score from Brunch U who posted a 7/1/5 line of his own.
While coL has shown their teeth on the first day of Super Week, they will have to stay sharp as they have 3 remaining contests including a game a piece against the number 1 and 2 teams in Curse and TSM. While Curse looks to be stumbling a little in the latter portion of the season – dropping 2 games to TSM and their first “bottom 4” loss yesterday to GGU – TSM is on top of their game, having suddenly surged into 2nd place just 1/2 game behind Curse for first place and MRN (coL’s other remaining matchup) is just as desperate and dangerous as Lautemortis and Co. With Curse looking for a little redemption, TSM spiking in power and MRN with their backs against the wall, can coL maintain the momentum picked up from yesterday’s wins? TSM and coL’s game kicks of today at 2pm PDT: tune in to find out, and follow me on Twitter: @ill_monstro_g to share your opinions, cheers and jeers during the game.
Wednesday, April 17th 2013. Day 1 of the final week of the Spring LCS. Today, the North American branch of the LCS begins their final push to the finish line, in games that will determine playoff seeding and possible relegation from LCS competition. Before we take a look at what matches will help decide the fate of the eight North American LCS teams, let’s see where they stand as we move forward into week 10.
Starting at the top, Team Curse stands firmly 2 games ahead of 2nd place team Dignitas. Dig has not looked as sharp of late with a replacement for regular jungler Crumbzz, but with Crumbzz back in the lineup for week 10, it’s actually Team Curse whose roster might be in peril. Following last week, Curse’s starting support Elementz had some critical things to say about “team captain” Saintvicious over a screencap of a Skype conversation between Curse’s jungler and CLG’s ADC Doublelift in which the two criticized Elementz, even going so far as to call him “trash” and blame him for recent Curse losses. In his response video, Saint continues the “Elementz doesn’t take the job seriously” narrative that he has been speaking about since before Season 3 began. It’s hard to say how much of this rift in the Curse lineup is genuine strife between Saint and Elementz and how much might be for show, or just normal Curse antics, but it will be interesting to see how the recent scuffle in the Curse ranks impacts their performance. In the time since the flareup between Saint and Elementz, Curse has played poorly in scrims (not uncommon for a team known to lose in practice and win in tourney play) going 0-9 against CLG in one stretch. Of course, Team SoloMid is right behind Curse as well and have been playing quite well with Chaox replacement WildTurtle and are in just as good of a position as Dig to overtake Curse and grab 1st place.
None of these top 3 teams have games against one another on the first day of Super Week, and instead are playing the likes of CLG, Marn, CompLexity and GGU. Some of these lower-ranked teams have made huge changes, and seem hard to predict in week 10. CLG has been playing very well in scrims, but find themselves in a position where they could be in 5th place behind GGU if they drop both of their Wednesday games and GGU wins theirs. GGU, who went on a tear last week winning all 3 of their matches, looks much improved after the departure of Bloodwater – a move many did not predict panning out for the former last-place team. The important thing to remember about the standings here is that only 3 games separate the 5th and 8th place teams, meaning every single game played this week could be the game that decides who will move on to the Summer season and who will be left behind.
Some key matchups in NA Week 10 for you to keep an eye on:
Remember, you can see all of the games live via Riot’s streams on Twitch.TV, Azubu and Youtube. All links available on na.lolesports.com. If you can’t watch live, follow me on twitter – I tweet live during many of the LCS games, and will be bringing you up-to-the-minute commentary on all the LCS action.
While the bottom 4 teams in the LCS traded blows this weekend to stave off relegation, the top spot of the LCS was also in contention with #1 Curse facing rival TSM. Curse – who had not until this point dropped a game to Solo Mid in the LCS – went into the match with their confidence high. Prior to the match Twitter was sparking with discussion about the NA All-Star vote where TSM and Curse top lane and jungles are still trying to prove they deserve their fans’ votes. When Dyrus went head to head with Voyboy it appeared the All-Star vote might be the story of the game. The focus of the game was not ultimately top players testing their skill however, the game quickly spiraled into a study on missplays, questionable calls and champion matchups.
The first in-game mistake for Curse came early in the cast when NyJacky walked face-first into a fully loaded TSM flying in formation. Yet crushing Jacky for first blood at 40 seconds was not the first blow TSM dealt to Curse; that move came in champion select. Like some of the other highlight matches of the weekend, TSM and Curse’s picks were the subject of debate and ended up impacting the game in meaningful ways.
TSM’s lineup came straight out of their Season 2 power days, with a host of global (and semi-global) abilities coming out from Shen, Draven, Karthus and Nocturne. The advantage of controlling the game from a distance was firmly in the hands of Solo Mid, while Curse ran out a team comp which raises some questions. With Cop on Kog’Maw, Curse had hopes that their star ADC would win the late game with Kog’s superior endgame power. Of course – as with all lategame comps – it’s essential to protect the hypercarry and Curse’s lineup simply fell short. While Saintvicious’ Udyr, Voyboy’s Renekton, Elementz’ Sona and NyJacky’s Ryze all have hard CC, missplays and bad descisions created an environment where Cop could not exercise the full extent of Kog’Maw’s power.
The problem protecting Cop began with Saint’s first gank; with only the short stun from Udyr’s Bear Stance, Saint was unable to disable WildTurtle for long enough for Cop to put in the work he needed for a doublekill. After making it safely to the turret, WildTurtle and Xspecial (on Thresh) turned on all 3 attacking members of Curse and took a fight 3-0. This critical missplay by Curse empowered WildTurtle to further leverage the early-game power advantage that Draven has over Kog’Maw, resulting in a very early tower-dive kill on Cop, all without the help of a jungler.
Saint’s next gank wasn’t as painful as the first, as he and Voyboy almost managed to take down Dyrus until a quick reaction from TheOddOne stopped the ambush cold, resulting in no kills for either team. On his third attempt, Saint finally found blood for Curse, taking down Reginald without giving up a kill to a counter-ganking OddOne. After a free dragon for TSM and tower dive on Jacky, the game began to look out of hand for Curse.
Nowhere in the midgame can you see the power advantage that TSM had over Curse better than in a team fight over Curse’s bottom exterior tower. After an R from Elementz which wiffed on all but WildTurtle, Curse put enough pressure – bringing Jacky from mid to join Saintvicious, Cop and Elementz – to wipe TSM up, but only manged to trade 2-for-1 ending in a top-plays worthy escape over a wall by Dyrus. A fight that Curse committed a lot of time and abilities to simply did not net enough gold for Curse to make it worthwhile, and TSM continud their dominance from that point.
Trying to play catch-up, Curse continued to make critical errors, getting caught out several times, including on a particularly eyebrow raising play in which Saintvicious followed 4 members of TSM into a bad fight which almost got much worse for Curse until Saint was forced to flee. After taking Baron there was nothing Curse could do to prevent the inevitable as TSM marched down each lane, dropping towers and inhibitors until they eventually felled the enemy Nexus.
In possibly the worst played game by Curse all season, we finally see the formerly invincible looking #1 NA team looking a little mortal. The huge victory for TSM would not stop Curse completely in their tracks though, as after a short break and some refocusing, Curse came back to defeat Vulcun in the day’s final match.
What can we learn about Curse following the grizzly defeat handed to them by TSM? Saintvicious must play well for Curse to win. With a more supportive midlaner like NyJacky, and a conservative-farm-first ADC in Cop, the pressure on Saint and Voyboy to succeed in the early game is paramount. In perhaps the first game all season where Saint could not deliver on early aggression, Curse folded like a cheap suit. Every member of Curse generally works together like a well oiled machine which works right up until a key component malfucntions.
How did this game affect your All-Star vote? Does Saint get extra credit for being so important to his team? Or does OddOne’s victory over Curse give him a boost? Does Dyrus’ success against Voyboy keep him firmly in first, or can Voyboy still close the gap and represent the NA in the upcoming All-Star game? Tell us in the comments or tweet to us @ill_monstro_g and check back for more LCS coverage as the Spring season comes up on its epic conclusion.