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NA Spring Playoffs INFOGRAPHIC: Picks/Bans/Wins

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CompLexity Won’t Be Held Down (WK10 SPOILERS)

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Wednesday’s week 10 matchups included two key games involving 8th place Team CompLexity. coL, who saw a small boost in their performance after picking up star-mid laner Pr0lly began the week in a situation where they would have to win all of their week 10 matchups and get some help from losses on other bottom 4 teams in order to make the Spring playoffs. With their backs against the wall, coL played like a team with something to prove; in the first game of week 10, coL faced the then-second-place Team Dignitas (VOD here) and dominated Scarra and co. Pr0lly played out of his mind, posting up a 3/0/6 line and averaging around that golden 10 cs/min standard by crushing whole waves with the impressive AOE damage of Gragas. Not to be outdone, Pr0lly’s teammates all brought their A-game with coL support M eye A coming out as the game’s MVP. M eye A’s play on Thresh was so on point that he seemed to create plays out of thin air; for example it was not one but two consecutive hooks from M eye A that grabbed First Blood and a double kill bottom lane to begin the game. A few amazing things made the doublekill on Patoy and Iamaqtpie possible: first, perfect support positioning and a timely flash from Brunch U grabbed the kill on Patoy, but the second kill comes almost entirely from M eye A who begins the animation on Death Setnence, flashes over the minion between he and Qtpie and flies in managing to secure the kill for his ADC all while giving up a kill to the turret and not to Qtpie.

coL seemed to have a plan going into their Dig match, exploiting displacement and high mobility to create otherwise impossible plays. Besides Lautemortis and Brunch U playing the J4/Miss Fortune ult combo to perfection, Pr0lly continually used his ult to control the pathing of the enemy team while Nickwu used Jayce’s interrupts to prevent Dig from abusing Shen’s ultimate. coL knew they had to come out aggressively against Dig to win, so they ran 4 Fortitude Potions and made gutsy plays early to gain an advantage that they never really gave up for the remainder of the game.

Their rousing success against Dig was repeated against GGU (VOD here) as coL ran a slightly similar team composition (including a repeat performance on Gragas from Pr0lly, much to the chagrin of the casters who wanted to see him continue to try new champions) and again picked up 4 Fortitude potions to begin the game… including one on M eye A’s Sona. This time around coL again got excellent performances out of all 5 players with Nickwu’s Kha’Zix play clearly standing out as top-notch against GGU. Grabbing first blood in a straight up brawl and continuing on to eventually post an awe-inspiring 6/1/5 line, Nickwu controlled GGU backed up by excellent supportive plays from Pr0lly, M eye A, Lautemortis and another crazy score from Brunch U who posted a 7/1/5 line of his own.

While coL has shown their teeth on the first day of Super Week, they will have to stay sharp as they have 3 remaining contests including a game a piece against the number 1 and 2 teams in Curse and TSM. While Curse looks to be stumbling a little in the latter portion of the season – dropping 2 games to TSM and their first “bottom 4” loss yesterday to GGU – TSM is on top of their game, having suddenly surged into 2nd place just 1/2 game behind Curse for first place and MRN (coL’s other remaining matchup) is just as desperate and dangerous as Lautemortis and Co. With Curse looking for a little redemption, TSM spiking in power and MRN with their backs against the wall, can coL maintain the momentum picked up from yesterday’s wins? TSM and coL’s game kicks of today at 2pm PDT: tune in to find out, and follow me on Twitter: @ill_monstro_g to share your opinions, cheers and jeers during the game.


Anatomy of a Nightmare: A Closer Look at Week 8’s TSM vs Curse (SPOILERS)

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VODs: Recap / Full Game

While the bottom 4 teams in the LCS traded blows this weekend to stave off relegation, the top spot of the LCS was also in contention with #1 Curse facing rival TSM. Curse – who had not until this point dropped a game to Solo Mid in the LCS – went into the match with their confidence high. Prior to the match Twitter was sparking with discussion about the NA All-Star vote where TSM and Curse top lane and jungles are still trying to prove they deserve their fans’ votes. When Dyrus went head to head with Voyboy it appeared the All-Star vote might be the story of the game. The focus of the game was not ultimately top players testing their skill however, the game quickly spiraled into a study on missplays, questionable calls and champion matchups.

The first in-game mistake for Curse came early in the cast when NyJacky walked face-first into a fully loaded TSM flying in formation. Yet crushing Jacky for first blood at 40 seconds was not the first blow TSM dealt to Curse; that move came in champion select. Like some of the other highlight matches of the weekend, TSM and Curse’s picks were the subject of debate and ended up impacting the game in meaningful ways.

TSM’s lineup came straight out of their Season 2 power days, with a host of global (and semi-global) abilities coming out from Shen, Draven, Karthus and Nocturne. The advantage of controlling the game from a distance was firmly in the hands of Solo Mid, while Curse ran out a team comp which raises some questions. With Cop on Kog’Maw, Curse had hopes that their star ADC would win the late game with Kog’s superior endgame power. Of course – as with all lategame comps – it’s essential to protect the hypercarry and Curse’s lineup simply fell short. While Saintvicious’ Udyr, Voyboy’s Renekton, Elementz’ Sona and NyJacky’s Ryze all have hard CC, missplays and bad descisions created an environment where Cop could not exercise the full extent of Kog’Maw’s power.

The problem protecting Cop began with Saint’s first gank; with only the short stun from Udyr’s Bear Stance, Saint was unable to disable WildTurtle for long enough for Cop to put in the work he needed for a doublekill. After making it safely to the turret, WildTurtle and Xspecial (on Thresh) turned on all 3 attacking members of Curse and took a fight 3-0. This critical missplay by Curse empowered WildTurtle to further leverage the early-game power advantage that Draven has over Kog’Maw, resulting in a very early tower-dive kill on Cop, all without the help of a jungler.

Saint’s next gank wasn’t as painful as the first, as he and Voyboy almost managed to take down Dyrus until a quick reaction from TheOddOne stopped the ambush cold, resulting in no kills for either team.  On his third attempt, Saint finally found blood for Curse, taking down Reginald without giving up a kill to a counter-ganking OddOne. After a free dragon for TSM and tower dive on Jacky, the game began to look out of hand for Curse.

Nowhere in the midgame can you see the power advantage that TSM had over Curse better than in a team fight over Curse’s bottom exterior tower. After an R from Elementz which wiffed on all but WildTurtle, Curse put enough pressure – bringing Jacky from mid to join Saintvicious, Cop and Elementz – to wipe TSM up, but only manged to trade 2-for-1 ending in a top-plays worthy escape over a wall by Dyrus. A fight that Curse committed a lot of time and abilities to simply did not net enough gold for Curse to make it worthwhile, and TSM continud their dominance from that point.

Trying to play catch-up, Curse continued to make critical errors, getting caught out several times, including on a particularly eyebrow raising play in which Saintvicious followed 4 members of TSM into a bad fight which almost got much worse for Curse until Saint was forced to flee. After taking Baron there was nothing Curse could do to prevent the inevitable as TSM marched down each lane, dropping towers and inhibitors until they eventually felled the enemy Nexus.

In possibly the worst played game by Curse all season, we finally see the formerly invincible looking #1 NA team looking a little mortal. The huge victory for TSM would not stop Curse completely in their tracks though, as after a short break and some refocusing, Curse came back to defeat Vulcun in the day’s final match.

What can we learn about Curse following the grizzly defeat handed to them by TSM? Saintvicious must play well for Curse to win. With a more supportive midlaner like NyJacky, and a conservative-farm-first ADC in Cop, the pressure on Saint and Voyboy to succeed in the early game is paramount. In perhaps the first game all season where Saint could not deliver on early aggression, Curse folded like a cheap suit. Every member of Curse generally works together like a well oiled machine which works right up until a key component malfucntions.

How did this game affect your All-Star vote? Does Saint get extra credit for being so important to his team? Or does OddOne’s victory over Curse give him a boost? Does Dyrus’ success against Voyboy keep him firmly in first, or can Voyboy still close the gap and represent the NA in the upcoming All-Star game? Tell us in the comments or tweet to us @ill_monstro_g and check back for more LCS coverage as the Spring season comes up on its epic conclusion.


Curse in First! CRS over CLG at MLG Dallas (SPOILERS)

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It all began with Dignitas: 10-2 1st place NA LCS team dropping a game in the week’s upset special against 7th place team compLexity. (VOD coming soon). coL jungler Lautemortis on his favorite champion – Cho’Gath – was unstoppable in this game, posting a 4-0-4 score by the time coL took the game’s final Baron before pushing to the nexus for the win. Meanwhile, Curse was set to play rival CLG in the rubber match of their 1-1 LCS series tie. After making critical errors in week 4 against their rivals, Curse needed to play a clean game to come away with a win.

(Curse vs CLG week 5 LCS – MLG Dallas VOD)

CLG began the game with issues, with jungler Chauster out of the lineup due to illness, CLG was forced to send in former midlaner Bigfatlp – AKA jiji. Jiji playing mid displaced new CLG solomid Link, who moved to top for the matchup, while HotshotGG shifted to the Jungle. With this setup, CLG was playing with a sub who has not been practicing with the team, and two key players out of their normal positions. Perhaps to compensate, CLG attempted an early jungle invade, which resulted in first blood after a good reaction from Curse. Aphromoo – on Lulu – got caught by Wraiths and began the tough game for CLG. CLG attempted to gain an advantage over Curse by sending their superior poke ADC lane to mid, as Doublelift‘s Caitlyn would surely fare better against NyJacky‘s Ryze than Cop‘s Miss Fortune would against Jiji’s Gragas. Curse did not allow the lane swap to throw them off their game, and sent their ADC/Support to middle lane also. Elementz‘ Sona used her sustain to help MF win the lane despite Caitlyn’s superior poke. Though CLG banned away Saint Vicious‘ favorite jungler Xin Zhao, Saint picked up Jarvan IV and dominated CLG while HotshotGG – jungling with Shen – simply could not keep up with Curse’s aggression.

The loss for CLG should have cast a darker shadow on their odds to remain in the top 4, but team MRN who was in a good position to move up the ladder dropped their first MLG Dallas game to team Vulcan (VOD) who got an absolutely brilliant performance from top laner Sycho Sid. With upsets all over the LCS, by the time Riot leaves Dallas this weekend we might see a few more shakeups in the standings. Stay tuned as the EU LCS begins and the NA games continue.


A Gentlemanly Chat With… RIOTGradius!

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While looking for new streams to feature in our community series, I ran across the stream of genuine Rioter RiotGradius who – according to his Twitter feed – is part of the Information Security team at Riot Games. Gradius is ranking up in Silver IV solo/duo queue, so I asked if he’d answer some questions about his experience in ranked and if we could gain some insight about what it’s like to work for Riot Games. The following is an interview conducted via-text, formatted for the blog. Please give Gradius a big THANK YOU on Twitter or here in the comments for sharing his time with us!

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allMIA: How did you come to work for Riot?

RiotGradius: I started working for Riot after meeting them at SCALE last year. I met a few of the recruiters and network dudes there, and I gave them my resume. I was already a pretty avid player of LoL, so this job sounded awesome. After some back and fourth with recruiting, I got myself a summer internship. That turned into a full time job after the internship period!

allMIAWho is your favorite Rioter to work with in the office?

RiotGradius: Honestly, everyone here at the office is great to work with. It’s super apparent that we’re doing what we do because we love the game and our players. At first I thought it was the “company motto” but it really is how things are run around here. Though, I have to say that “working” (read : nerf wars) with the Network OPs team is a lot of fun.

allMIAWhat’s your favorite champion and role at the moment?

RiotGradius: Favorite champion right now would have to be Sona. I’m having a blast supporting with her. Favorite role right now is support! Been doing a lot of that, after coming off a spree of jungling.

allMIAI see you’re climbing ranked solo/duo queue. What advice do you have to fellow summoners who are also trying to improve their game?

RiotGradius: The biggest thing I’ve seen recently that will destroy a game before it starts is people being stuck in one role. Don’t always assume you’re going to play your favorite role. Yes you might have a “best role,” but be prepared to play any of the 5 roles. If you’re particularly bad at a role and your team is needing you to play it, specify that it might be better for someone else to take that role since it is your worst role. This is much better than calling “MID” at the beginning of a game and not working [with] your team.

allMIA: If you were a LoL Champion, what would your Ultimate be?

RiotGradius: Distracted” Passive: For every minute in lane, RiotGradius recieves -5 Ability to Focus. As Ability to Focus decreases, bad calls, lack of MIAs, and map unawareness increases. When RiotGradius returns to the fountain, Ability to Focus is reset to 100.

Active: RiotGradius gains +100 focus. All abilites that are normally decreased during laning are increased greatly. This focus then continues to drop as normal. (180 Second Cool Down)

allMIAIf you could have a chat with any champion in LoL who would it be and why?

RiotGradius: I’d love to chat with Riven. Mostly because I have a LoL-crush on her, but also because I think she’d have a lot of really cool stories about the battles she’s fought in as well as how her life changed after leaving the Noxian army.

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Cool, huh?

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Like the interview? Leave a comment! We’ll be reaching out to Rioters, prominent members of the community and average leaguers alike to bring more Q&A content to the front page of allMIA soon!  Your feedback is very much appreciated!