a summoner's guide to League of Legends

Posts tagged “Korean

Dig/MRN Meltdowns in Week 5 – NA Shakes Up

dallasbanner

All week 5 NA LCS VODs here

North American League Championship Series action live from Dallas at the MLG Winter Championships brought havoc to the LCS standings this week. Dignitas – who looked poised to control the LCS standings from atop the division with 3 games against bottom 4 NA teams – absolutely imploded in Dallas with losses to GGU, Vulcan and CompLexity.  Curse, who took 3 straight games this weekend move to number 1 in the standings. One of Curse’s big match-ups was against rival CLG who – in losing to Curse – put their 4th place slot in jeopardy. With the CLG loss, it was up to 5th place team MRN to step up and win some games to close the gap separating them from CLG. Like former-first-place Dignitas though: MRN dropped all three of its games this weekend – including a crucial head to head with CLG – devastating their position in the standings and allowing Vulcan to climb over them into 5th place. After their third loss of the weekend, MRN’s team owner/manager Marn was active on Twitter and had this to say:

mrnmeltdown

MRN, like CLG had roster issues moving into week 5. Marn himself was going to fill an empty roster slot, but was notified that team managers are ineligible to compete as players (the same rule does not apply to team owners, which is why HotshotGG can play for his team). Marn’s post-game tweets are not 100% clear – will Heartbeat be moved out of the lineup? Or will he shift to another position, moving someone else off the main team?

A Korean Team An EU Team and Two NA Teams Walk Into A Tourney…

KTRolsterBChampions

MLG Tournament VODs here

How do you figure this one worked out? Further fueling the East vs West storyline,this weekend’s MLG international best of 3 tournament pitted the top two NA LCS teams, the top EU LCS team and Korean outfit KT Rolster B against one another for MLG honors. In the semifinal round Gambit Gaming looked to shake off their disappointing IEM showing and followed up by taking Dignitas down in two straight games. With the losses to GG, Dig’s losing skid at Dallas increased to 5 straight. With GG advancing, fans began looking forward to a preview of what may still end up being the LCS championship matchup: Curse vs Gambit. Plans for a championship preview were dashed when CRS could not translate their 3-0 LCS success into a win over KT Rolster B, who took Curse down in 2 games.

The only best of 3 to see a third round this weekend in Dallas (including the invitational games) was the GG/KTB final. Gambit struggled to keep up in game 1, matching KTB in gold for the majority of the game until the Korean team’s slight advantage proved to be too much. Game 2 was Gambit’s, but game 3 gave South Korean fans yet another victory over a Western team to celebrate after a blunderous Baron call lead Gambit into a second consecutive loss in an international event.

After Korean victories in the last two major international events you may want to know more about the Asian scene since no Asian teams compete in the LCS – no worries, Riot has you covered. Check back with allMIA later this week for a closer look at the Korean meta and how to catch games in the upcoming OGN and Tencent 2013 seasons.


IEM Grand Final Wrap: Blaze and Frost Represent CJ Entus for Title PART I (SPOILERS)

bannerblazefrost

After Frost avenged their Katowice Grand Final loss to Gambit Gaming in the IEM Hanover semifinal round and former Azubu “B-Team” Blaze tore up Anexis, these CJ Entus teammates face off against one another in the IEM Hanover Best-of-5 Grand Final. Which team will emerge from IEM Hanover as champions? Read ahead, but beware of spoilers!

frost

GAME 1 (VOD: IEM Grand Final Frost/Blaze Game 1)

Game 1 kicked off with former Azubu “A-Team” Frost showing why they were considered superior to their teammates Blaze as an early First Blood turns quickly into a 4-0 kill advantage for Frost. Before long, Frost holds a 1000 gold advantage for ADC Woong – on Ezreal – alone. By 7:30 in-game-time, Frost holds a total gold advantage of over 3000. The early advantage created by the tight play of Frost is not let up as an excellent play by MadLife – on Thresh – leads to another kill, bringing the total to 5-0 and the game’s first Dragon. From here, the game slows down a little as Blaze scrambles to protect what they have left. The next team fight results in 2 kills for Blaze… but 4 for Frost. As Shy – on Elise – chases Flame – on Nidalee – down to the Blaze interior turret on top lane, MadLife swings around from the top jungle creating a very loose fight full of chasing and late ignites. The tough fight for Blaze leads Frost to pick up yet another Dragon, further increasing their lead which by 15:30 in-game-time is over 7000 gold. Shy, who absolutely dominated Gambit in the Semifinal forcing Gambit to ban Singed in the last two games, was able to pick Elise (who was banned in all 3 contests with Gambit). With very accurate skillshots on Elise’s Cocoon and timely uses of Repel, Shy controlled game 1 very effectively, pushing top lane and drawing a ton of attention from Blaze. From this point in the game Frost continues to roll over Blaze, catching them out of position and forcing them into terrible situations, but it’s not until a very early uncontested 20-minute Baron Nashor that Frost puts the final nail in Blaze’s coffin who nearly immediately surrender after a completely dominant performance by Frost.

blazeGAME 2 (VOD: IEM Grand Final Frost/Blaze Game 2)

Blaze, now on blue side for game 2 starts by curiously not banning the Elise which so plagued them in game 1. After seeing Shy dominate the previous series and starting the Grand Final so effectively, it comes as a major surprise that Blaze chooses to skip on the Elise ban. Blaze does, however, pick two of Frost’s favorites in Singed and Lulu, leaving Frost to pick up Elise – but not for Shy. Instead, with Thresh banned and Lulu picked by Blaze, Frost elects to send the Elise pick to support player MadLife, while Shy picks Rumble for top lane. Like the final  game of the semifinal, CloudTemplar ends up playing Skarner as a response to the Xin Zhao ban. These interesting picks and bans would end up having a major impact on the outcome of game 2, and eventually the entire series.

The game begins on a fairly typically with none of the crazy invades and tower-diving plays we’ve seen so frequently at Hanover this year. The only noteworthy development in the first 5 minutes is a lane swap where ADC and Supports for both teams face off in top lane with top laners in a 1v1 situation on bottom lane. The bottom lane 1v1 ends up being the stage for First Blood just around the 5 minute mark. A timely Vault Breaker and Flip from Helios and Blaze on Shy is quickly followed up by another kill from Blaze, putting the former “B-Team” up 2 kills to 1 early. The aggression on bottom lane doesn’t end there, when just moments later, Helios returns for a second gank on Shy who is more ready this time. Turning on Blaze, Shy secures the first kill of the game for Frost but eventually goes down to Helios’ Assault/Battery leaving the score 3-1 in favor of Blaze.

The story of game 2 ends up being the very effective play of Helios on Vi, who secures a third consecutive successful gank on bottom lane, killing Skarner after being pulled onto Frost’s tower. This play, more than any other might just prove that while Skarner is viable, Vi continues to be picked over him for the jungle role because her kit – while somewhat similar – simply packs more “punch”.

At 12 minutes in-game-time, Frost makes a move to close the kill gap, but remains several thousand gold behind. It’s at this point, as Blaze responds with a kill bottom and a tower dive and a second kill in mid lane that the game begins to look very grim for Frost.

Two consecutive fights over the Dragon objective help bring Frost back even with Blaze in kills, but after the second fight Blaze still maintains a nearly 5000 gold advantage, which proves simply too much for Frost who lets Blaze take Baron around 25 minutes nearly completely uncontested. It’s not until the second Baron of the game in which Frost pushes back, seemingly coming out ahead, when Flame crushes the Nexus turrets by himself with a full complement of super minions to end the game, evening the series up at 1-1. At the end of this game, I’m forced to wonder about the champion select choices of giving Elise to MadLife and not Shy who played the Spider Queen so effectively in game 1. Shy’s Rumble was simply not on par with the dominance he showed in game 1 as he was continually ganked and abused by Blaze jungler Helios.

SERIES TIED 1-1

After a spectacular performance by both teams in games 1 and 2, the series stands tied at 1 a piece. How did the series wrap up? You can check out the VODs here, or wait for part II of our full IEM Grand Final analysis tomorrow morning.