While the bottom 4 teams in the LCS traded blows this weekend to stave off relegation, the top spot of the LCS was also in contention with #1 Curse facing rival TSM. Curse – who had not until this point dropped a game to Solo Mid in the LCS – went into the match with their confidence high. Prior to the match Twitter was sparking with discussion about the NA All-Star vote where TSM and Curse top lane and jungles are still trying to prove they deserve their fans’ votes. When Dyrus went head to head with Voyboy it appeared the All-Star vote might be the story of the game. The focus of the game was not ultimately top players testing their skill however, the game quickly spiraled into a study on missplays, questionable calls and champion matchups.
The first in-game mistake for Curse came early in the cast when NyJacky walked face-first into a fully loaded TSM flying in formation. Yet crushing Jacky for first blood at 40 seconds was not the first blow TSM dealt to Curse; that move came in champion select. Like some of the other highlight matches of the weekend, TSM and Curse’s picks were the subject of debate and ended up impacting the game in meaningful ways.
TSM’s lineup came straight out of their Season 2 power days, with a host of global (and semi-global) abilities coming out from Shen, Draven, Karthus and Nocturne. The advantage of controlling the game from a distance was firmly in the hands of Solo Mid, while Curse ran out a team comp which raises some questions. With Cop on Kog’Maw, Curse had hopes that their star ADC would win the late game with Kog’s superior endgame power. Of course – as with all lategame comps – it’s essential to protect the hypercarry and Curse’s lineup simply fell short. While Saintvicious’ Udyr, Voyboy’s Renekton, Elementz’ Sona and NyJacky’s Ryze all have hard CC, missplays and bad descisions created an environment where Cop could not exercise the full extent of Kog’Maw’s power.
The problem protecting Cop began with Saint’s first gank; with only the short stun from Udyr’s Bear Stance, Saint was unable to disable WildTurtle for long enough for Cop to put in the work he needed for a doublekill. After making it safely to the turret, WildTurtle and Xspecial (on Thresh) turned on all 3 attacking members of Curse and took a fight 3-0. This critical missplay by Curse empowered WildTurtle to further leverage the early-game power advantage that Draven has over Kog’Maw, resulting in a very early tower-dive kill on Cop, all without the help of a jungler.
Saint’s next gank wasn’t as painful as the first, as he and Voyboy almost managed to take down Dyrus until a quick reaction from TheOddOne stopped the ambush cold, resulting in no kills for either team. On his third attempt, Saint finally found blood for Curse, taking down Reginald without giving up a kill to a counter-ganking OddOne. After a free dragon for TSM and tower dive on Jacky, the game began to look out of hand for Curse.
Nowhere in the midgame can you see the power advantage that TSM had over Curse better than in a team fight over Curse’s bottom exterior tower. After an R from Elementz which wiffed on all but WildTurtle, Curse put enough pressure – bringing Jacky from mid to join Saintvicious, Cop and Elementz – to wipe TSM up, but only manged to trade 2-for-1 ending in a top-plays worthy escape over a wall by Dyrus. A fight that Curse committed a lot of time and abilities to simply did not net enough gold for Curse to make it worthwhile, and TSM continud their dominance from that point.
Trying to play catch-up, Curse continued to make critical errors, getting caught out several times, including on a particularly eyebrow raising play in which Saintvicious followed 4 members of TSM into a bad fight which almost got much worse for Curse until Saint was forced to flee. After taking Baron there was nothing Curse could do to prevent the inevitable as TSM marched down each lane, dropping towers and inhibitors until they eventually felled the enemy Nexus.
In possibly the worst played game by Curse all season, we finally see the formerly invincible looking #1 NA team looking a little mortal. The huge victory for TSM would not stop Curse completely in their tracks though, as after a short break and some refocusing, Curse came back to defeat Vulcun in the day’s final match.
What can we learn about Curse following the grizzly defeat handed to them by TSM? Saintvicious must play well for Curse to win. With a more supportive midlaner like NyJacky, and a conservative-farm-first ADC in Cop, the pressure on Saint and Voyboy to succeed in the early game is paramount. In perhaps the first game all season where Saint could not deliver on early aggression, Curse folded like a cheap suit. Every member of Curse generally works together like a well oiled machine which works right up until a key component malfucntions.
How did this game affect your All-Star vote? Does Saint get extra credit for being so important to his team? Or does OddOne’s victory over Curse give him a boost? Does Dyrus’ success against Voyboy keep him firmly in first, or can Voyboy still close the gap and represent the NA in the upcoming All-Star game? Tell us in the comments or tweet to us @ill_monstro_g and check back for more LCS coverage as the Spring season comes up on its epic conclusion.